#pragma once

#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "Study/Prop/Tribute.h"
#include "TributeGridItem.generated.h"

UCLASS()
class STUDY_API UTributeGridItem : public UObject {
	GENERATED_BODY()

public:

	FString Title;

	ETributeType Type;

	UPROPERTY()
	UMaterial* Material;
};